Unity 3D and iOS Development
Archive for October, 2010
Walk a mile in my big, red clown shoes.
Oct 28th
Well, last night I decided to dress up as the character in my indie Unity3D game, Sparky the Road Clown. I managed to make one small child cry and fulfilled a number of requests for hugs and people who’d like to honk my nose. Here’s the original character concept art that Chris Magee sketched and colored and a slightly disturbing picture of a clown, with me underneath that makeup and wig.
I plan on doing it again at some point, hopefully with a little yellow hat, the full costume (which I believe my wonderful wife is going to sew for me) and the rest of it. You can’t see ‘em in the picture, but I do, indeed, have big red clown shoes on.
In game related news, the game is coming along well, and I’m ready for people to start checking it out…
Sparky is almost ready to go live…
Oct 8th
It’s been a while since the last update, but we’ve been working like mad monkeys to get everything finished. Despite PETA putting out a game about abusing clowns (via elephant), we feel like our game is *the* game to play if you don’t like clowns. We’ve made a ton of improvements to the game, including upgrading to Unity 3.0, which is just stellar.
Here are a couple of screenshots from the most recent version:



